Computers and Technology


​​​Talara Primary College enriches 21st century education delivery through the use of technology. It is a tool that enhances pedagogy, facilitates the creation and sharing of knowledge and allows differentiation in learning. Technology is more than a method of retrieving information.

The use of a laptop, iPad and other technologies:

  • Enhances independence and self-initiated learning among students
  • Extends student learning beyond the classroom
  • Promotes the development of 21st Century teaching and learning
  • Enables the delivery of ICT as an Australian Curriculum general capability

ICT in the Australian Curriculum

ICT is represented in the Australian Curriculum as a general capability.  Students develop ICT competence as they learn to use ICT effectively and appropriately when investigating, creating and communicating ideas and information at school, at home, at work and in their communities. (ACARA, 2010)

Students develop ICT competence when they learn to:

  • Investigate with ICT
  • Create with ICT
  • Communicate with ICT
  • Operate with ICT


Science, Technology, Engineering and Mathematics (STEM) are an integral part of our everyday lives. At Talara Primary College, the facets of each of these STEM areas are interwoven within the other. Students from Prep to Year 6 are provided with opportunities to develop higher-order computational, problem solving, critical and creative thinking. They also develop scientific literacies and reasoning skills. By engaging our students in project-based STEM and Technologies subjects, we are preparing them for living and working in the 21st century.

Digital Technologies

Students live in a technological world where Digital Technologies are integral to everyday situations. The Talara Primary College Digital Technologies Program makes use of a range of digital technology functions and applications to develop knowledge, skills and capacity to select, inquire, develop new understandings, transform information and construct new knowledge for a variety of purposes. As part of the Australian Curriculum, students are required to apply digital technologies to a broad range of practical applications, including coding and robotics, and within the other subject areas.

Each classroom is equipped with a range of digital technologies including screens to display work as well as fully networked devices with access to the internet. The Computer Lab is equipped with a class set of computers. Students also have opportunities to use Virtual Reality to explore a range of curriculum related concepts in ways that were considered impossible until now. Weekly ICT lessons are held for all classes to develop skills ranging from word processing, keyboarding, image editing, spread sheeting, to multimedia tasks such as presentations, video editing, audio recording, coding and robotics.

Talara Primary College has a significant number of iPads and laptops. These are used in classrooms throughout the day to enhance learning opportunities. iPads are integrated into classroom lessons as teaching and learning tools. Apps used include mathematics, reading, language, history, geography, science, photography, presentation and coding.

Engage Phase: PREP -2

Learning in Digital Technologies builds on concepts, skills and processes developed in the Early Years Learning Framework. It focuses on developing foundational skills in computational thinking and an awareness of personal experiences using digital systems.

By the end of Year 2, students will have had opportunities to create a range of digital solutions through guided play and integrated learning, such as using robotic toys to navigate a map or recording science data with software applications.

In Prep – Year 2, students begin to learn about common digital systems and patterns that exist within data they collect. Students organise, manipulate and present this data, including numerical, categorical, text, image, audio and video data, in creative ways to create meaning.

EXPLORE Phase: Year 3-4

Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking, such as categorising and outlining procedures; and developing an increasing awareness of how digital systems are used and could be used at home, in school and the local community.

By the end of Year 4, students will have had opportunities to create a range of digital solutions, such as interactive adventures that involve user choice, modelling simplified real world systems and simple guessing games.

In Year 3 and 4, students explore digital systems in terms of their components, and peripheral devices such as digital microscopes, cameras and interactive whiteboards. They collect, manipulate and interpret data, developing an understanding of the characteristics of data and their representation.

ELABORATE Phase: Year 5-6

Learning in Digital Technologies focuses on further developing understanding and skills in computational thinking such as identifying similarities in different problems and describing smaller components of complex systems. It also focuses on the sustainability of information systems for current and future uses.

By the end of Year 6, students will have had opportunities to create a range of digital solutions, such as games or quizzes and interactive stories and animations.

In Year 5 and 6, students develop an understanding of the role individual components of digital systems play in the processing and representation of data. They acquire, validate, interpret, track and manage various types of data and are introduced to the concept of data states in digital systems and how data are transferred between systems.

‘Our goal is to bring the world to our students at Talara. We provide a global education and the skills that they will need to excel in whatever direction life takes them.’

Wade Thompson
eLearning Teacher

Last reviewed 17 October 2022
Last updated 17 October 2022